Not familiar with the jam this was made for, but this is a pretty fun game! I love just how many ways you came up with for movement. Everything moves in just a slightly different way, and that's probably my favorite part. The only thing I didn't like was that it can make you input the code twice in a row sometimes. I can only assume it's RNG that decides when you have to put in the code, so a minimum cooldown before it can happen again (maybe 4 seconds) would be nice. Other than that, this seems like a great implementation of the theme you were going for! The emotion that sums up this game is just a loop of "oh god, uh... wait, uhh... this!"
Try to defend your HQ with a barly controlable remote control.
This game was made in two days for the GMTK game jam 2020
the theme is "Out of Control"
Control the game using your mouse only.
further controls/ explanation: (spoilers)
red round buttons: shotting cannons
red square buttons: shooting missiles
red octagon: moves missiles right/ left
blue square buttons: moving wall right/left
lever: rotates main cannon
red switch: rotates small cannon
on authorisation ERROR: click the Key
on internel ERROR: type in three number code and confirm with the Y button
Art, sound and code were created during the game Jam, some sounds were generated using Bfxr, the rest is self recorded.
Font used: https://fontesk.com/knoway-font/
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You don't know how happy comments like this make me. I know the game turned out pretty messy, I tried to make it more fun then frustrating (naturally), but I know a lot of people would give up during the first minute. Still I'm glad you had some fun playing it.
If I had to sum up the game in a sentence: Refreshing & mildly infuriating
This is great!
Really enjoyed learning how to use the control panel (something very satisfying about the look and feel)